And in that way I think it’s definitely worth a look for those who might be seeking something a little different.Some tips from my experience in conquering this Achievement, it also might help with your normal play if you are having troubles. It’s not as intense, and not as frenzied (though some sections are definitely tough) as other games, but Book of Demons has its own thing going. Likewise, if you like the formula that the genre set up long ago and don’t really feel like deviation is necessary, then you might not be in love either.Īs a fan of that genre though, I have to say I’m having fun with this game. If you’re into visual spectacles this probably isn’t for you. Why is anyone still living here?! Overallīook of Demons is an aRPG that’s probably not for everyone. That latter being not all that common of an occurrence in the current industry. I will tell you too, that BoD is packed with detail and has charm to spare. But all of that fits within the style of the game, and what developer Thing Trunk obviously wanted to do with it. And I would have liked it if you could explore the town a bit too, instead of it basically being just a static screen with dialog choices. That said, would I have preferred animated characters? Of course. It was a design choice, and one that actually makes Book of Demons stand out in the crowd. True, nothing is really animated to any great degree, but that’s not a knock. I loved everything about the visuals in this game, including the paper cutout-type characters. But unlike the rest of it, which might take some getting used to, the looks are A+ all the way. Presentationīook of Demons takes some interesting routes to play out its tale, and that includes in the visual department. So most, if not all, of the stuff you like about aRPGs is front and center. There’s even a cool card system that plays into the loot. You have a few classes to play, you can upgrade your character, and there are copious amounts of loot. While Book does play with genre conventions, all the other trappings of the aRPG are present. Again, it is kind of odd, but the formula works regardless and is still fun. Same goes for chests, environmental objects and anything else in BoD’s levels. Clicking on enemies will cause your character to attack them just like in a game like Diablo, but you don’t have to be standing right next to them for that to happen. So how do you hit a bad guy standing a ways back from the path? You just do, that’s how. Surrounded by vicious cardboardĮnemies are not restricted by the same paths that you are however, and can move freely. If that sounds weird, it’s because it kind of is. So in a way, it’s like you’re “on rails” or playing an actual tabletop game that only offers set paths around its map. As I mentioned all of the action is in real-time, as is movement, but you’ll walk along pre-set paths. All of the characters in the game are made to look like paper cutouts. Yes, this is an action-RPG, but it’s not how you think. Though of course I’ll give you my take too. And it’s going to be up to you whether or not you like the brand of “uniqueness” that Book of Demons offers. So here’s where things get decidedly unique. It’s nothing cutting edge, but it gets the narrative-job done. You alone must fight your way through, and smite the demons therein. Your job, of course, is to brave the tunnels beneath the cursed cathedral that sits at the epicenter of the demonic incursion. Things are moving in the shadows, people are vanishing, and the town’s populace is terrified to leave their homes. As you can imagine, things didn’t go well. Seems the Bishop of this particular county made a deal with a big, bad demon.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |